Tests: Instead of skipping WorldEnvironment tests in CI, maybe try reducing the size of the cubemaps #485

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opened 2025-07-06 22:22:31 +00:00 by SakulFlee · 0 comments
SakulFlee commented 2025-07-06 22:22:31 +00:00 (Migrated from github.com)

Currently, the tests use whatever the default resolution is, which I believe to be 4k.
Since these are just for testing, we can just run the test with some small resolution like 100x100.
We can't do any visual testing anyway, thus we only care about if the logic + shader run without errors.

The reduced target resolution should drastically decrease the amount of computational power required, thus possibly allowing the software renderer (Mesa / LLVM-Pipe) to finish before the GitHub Actions task limit (<= 30m).

Currently, the tests use whatever the default resolution is, which I believe to be 4k. Since these are just for testing, we can just run the test with some small resolution like 100x100. We can't do any visual testing anyway, thus we only care about if the logic + shader run without errors. The reduced target resolution should drastically decrease the amount of computational power required, thus possibly allowing the software renderer (Mesa / LLVM-Pipe) to finish before the GitHub Actions task limit (<= 30m).
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SakulFlee/Orbital#485
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