Light & Shadow: Optimization #730

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opened 2026-07-28 18:20:46 +02:00 by SakulFlee · 1 comment
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Instead of recalculating lights and especially shadows every frame, we could update them either e.g. once a second or make it staggered where we update say 1-4x lights & shadows per frame. If we render at for example 60 FPS and update one light per frame, we'd have 60x lights & shadow updates per second. That's plenty!

Instead of recalculating lights and especially shadows every frame, we could update them either e.g. once a second _or_ make it staggered where we update say 1-4x lights & shadows per frame. If we render at for example 60 FPS and update one light per frame, we'd have 60x lights & shadow updates per second. That's plenty!
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Done with #742

Done with #742
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SakulFlee/Orbital#730
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