perf: use fixed [u8; 64] array for light buffer data #709
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SakulFlee/Orbital!709
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Delete branch "perf/light-descriptor-fixed-array"
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LightDescriptor::to_buffer_data() was allocating a Vec and extending
it 16 times per light. Since the output is always exactly 64 bytes,
now returns a fixed-size array with no heap allocation.
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