fix: use zfar() for camera far clip plane in glTF importer #718

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SakulFlee wants to merge 1 commit from fix/gltf-camera-far-near into main
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The far clip plane was incorrectly set to znear() instead of zfar(),
causing all geometry beyond the near plane to be clipped.

The far clip plane was incorrectly set to znear() instead of zfar(), causing all geometry beyond the near plane to be clipped.
fix: use zfar() for camera far clip plane in glTF importer
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The far clip plane was incorrectly set to znear() instead of zfar(),
causing all geometry beyond the near plane to be clipped.
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SakulFlee/Orbital!718
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